New Teaser Video!
Finally, we have a new teaser video! If you have any questions or comments, please talk to us because we love feedback!
As for the updates this week, Grant significantly improved planet building – I think our FPS while building jumped from .5FPS to 50 FPS. Mostly this jump in performance was due to his addition of tiny Minecraft-esque chunks to store block data. Altogether, we look forward to being able to offer large planets for players to explore, mine, colonize, and more.
I spent most of the week being slightly sick, going to class, and working, but when I wasn’t doing those things, I managed to improve the GUI of our technology grid as well as add new technologies to discover. The science system is shaping up quite nicely – mostly it will be a way to unlock new recipes for blocks, buildings for colonies, and increase the power of previously discovered blocks. We hope that, since the techology grid is a combination of fixed and randomly generated, each player will get a unique experience.
We have also been developing our concept for colonies; our current plan allows you to set colonies up to produce certain items, give you more research points for use in the tech grid, trade with foreign colonies, and more. This is going to be our primary focus in February, so we hope that we will have plenty of new content to show off soon! The game is really starting to shift from a tech demo to something more playable, which is very exciting to us! Look forward to seeing more video footage in the near future!