Back in the Saddle
Maintaining momentum is hard sometimes. As our game has grown, countless shortcuts and “TODO” notes have accumulated into a mass of code which is as difficult to debug as it is to add features to. Anyone who follows what we put out (all 3 of you) may have noticed– we slipped below the radar this month.
Fear not! This game still has as much potential as it ever did, and it’s still exciting. I’ve gotten back into a daily habit of code cleanup and hopefully sometime soon I’ll have fixed our old bugs, finally improved the “NEEDS IMPROVEMENT” algorithms, and gotten us back to a point where adding things to the game is 75% new and fun, 25% maintenance and interfacing.
In the meantime, rest assured that (speaking at least for myself) I am committed as ever to getting a free Alpha version out soon. It’s not as far away as it seems, and I think it will do us good to finally put something out there.
Talk to you again soon, I hope.