Getting excited again
Sometimes you just force yourself to work on things you know will be worth it. You set goals for getting an hour or so done a day, just to push through it. That’s essentially what I’ve been doing with this project for the past month or so. Sounds a little depressing, doesn’t it? I don’t really think so.
No one is going to be 100% excited about something all the time. Why convince yourself you should be? As long as I’m still crazy about this game idea (and I am, and will be for the foreseeable future), I don’t have to be excited about it every day I work on it. Spending time doing it when I don’t want to is not unnatural, unexpected, or unfulfilling. If I quit every project as soon as it gets tough, I will jump from idea to idea indefinitely and only finish games of little substance (no offense, Ludum Dare, but career-making games you do not produce [at least not in my case]).
Now I’ve broken back into the excitement after trudging through the cloudy marsh of ‘work’ and it couldn’t be better. Classes have ended and I have a week before finals, so there should be some time to get stuff done. I’ve got a lot of energy to revamp the physics and improve generation code so that it’s a pleasure instead of a pain to use. Knowing that the game will be more fun to program when I’m done with the ‘work’ is the light at the end of the tunnel I need to keep going.
There’s another incentive too– I want to see two planets smash into each other.
Also, just a little housekeeping, Zack’s somewhat out of the picture for the time being. I think he was more burnt-out than I was, and I do feel like my coding practices may be a bit too dominant in our source to the point where the messy code is harder for him to understand than me. I’m trying to improve documentation as well as readability so that if/when he decides to get back in it’ll be as fun as possible. I may post the most on this blog, but he’s written a lot of great code and contributed a ton to the direction of this project– it’s not one-sided at all. I appreciate what he’s done and look forward to what his personal side-projects produce.