Archive | July 2012
Rock planet and asteroid belt
Pulled the lever today and asteroids and planets are now officially back in the game. I’m looking into 3D noise to improve their generation. We never really got around to doing much noise work. I also fixed some physics bugs today, and will continue to tweak the engine when I have the patience.
The Rewrite (with screenshots!)
It’s been a while since screenshots! I’d like to talk about why that is. If you missed it last post, I rewrote the game from the ground up.